The
Founding of the
A record
compiled, composed & edited
By
Allenden Legendermain
Master
Bard, Sage & Historian
Royal Bard
to the Court of Evendarr
COMPOSED
FROM ACCOUNTS HOUSED IN THE ROYAL ARCHIVES &
THE ROYAL
BARDIC GUILD OF EVENDARR
AT
EVENDARR CITY, IN THE 596TH YEAR OF THE REALM
Sponsored
by His Royal Majesty,
King Mykel
Endarr II
In the 2nd year of his new reign,
in the year 596, King Mykel Endarr II's first Royal Progress after his return
took him by royal ship northward to the Duchies of Rotaria, Ravenholt and
Volta. Prince Kevynn Blackfox accompanied him.
In honor of His Majesty's visit, a Royal Tournament was held in the city
of Ravenholt, in the Duchy of Ravenholt on the Labor Day weekend of 596, where
he also received Duchess Mara of Ashbury as the new reigning liegelady of the
Duchy of Ashbury.
I. THE BEGINNINGS
Interestingly enough, petty squabbles
and civil strife almost continuously wracked the separated lands for several
centuries prior to the founding of the unified Kingdom of Evendarr. Trade,
agriculture and purses were suffering.
The infighting often left frequently shifting borders vulnerable, and
caravan routes open to attacks by monsters, pirates and brigands. Most of the
Human population had long since forgotten the original reasons for the enmities
except for a trait characteristic of nearly all races of sentient mortals -
suspicion of, and hostility towards strangers.
The non-Human inhabitants among the more civilized races tended to
either keep to themselves or they stayed away altogether, a loss of valuable
protection and trade opportunities for everyone.
It was not
until four rulers of about the same age and enlightenment - the Lieges of
Endarr, Greymoor, Nevis and Sardonia - had assumed their positions of power,
which hopes for a wider peace began to brighten. Even so, it took fifteen years
following the marriage of Prince Berthold Endarr of the Principality of Endarr
to Queen Merriel Monay of the Kingdom of Sardonia, before most of the stubborn
old reactionaries finally died off or retired, and negotiations for a greater
union began to bear substantive results.
An
additional decade and a half then had to pass before the last of the pretenders
to the Throne of Evendarr were finally eliminated, and a time of peace began to
settle upon the New Kingdom.
II. UNION
At the time
of the signing of the Union Treaty of Velowyn which united the four Realms to
form the Kingdom of Evendarr in YR (Year of the Realm) 1, the positions of the
Founders were, and became:
Sir Berthold Endarr (age 40) - Prince
of Endarr (King of Evendarr)
Dame Merriel Monay (age 35) - Queen
of Sardonia (Queen of Evendarr)
Lord Regis Buttons (age 34) -
Chancellor of Endarr (Lord Chancellor of Evendarr)
Sir Aylward Huntington (age 39) -
Archduke of Greymoor (Knight of Evendarr, Viscount of Cwyll)
Dame Winfred Bartholomew (age 38) -
Princess of Nevis (Knight of Evendarr,
Knight Commander, Royal
Army of Evendarr)
These became known as
the Five Old Families of Evendarr; Endarr, Monay, Buttons, Huntington, and
Bartholomew.
The capital
of Greymoor was, and still is, the old walled city of Cwyll. Strategically
located on a high bluff overlooking a deepwater fork where the Velowyn River
joins the Endyr River, and guarded by its century-old keep, it was chosen as
the capital city of the New Kingdom. It is interesting that throughout its
nearly seven hundred years of existence, the city of Cwyll has never been
taken, by either siege or stealth.
Residents will say, when skeptical of a prediction, that they will
believe it "...after Cwyll has fallen".
The Five
Families, known as the original Founders, formally renounced any claims to
their old fiefs in exchange for several Royal estates scattered throughout the
new Realm, Manorial Rights in Cwyll, and positions of power in the Royal
Court. Sir Aylward was named Viscount of
Cwyll, a Royal appointment, and was charged with the defense of the city and
the Court. Dame Winfred was given
command of the Royal forces. Lord Regis
became the chief administrator of the Kingdom of Evendarr.
III. THE OPPOSITION
Although
there was widespread popular support for the new rulers among the Nobles and
the commoners, a number of disaffected nobles refused to acknowledge the Union
Treaty of Velowyn or the Kingdom of Evendarr.
Many of them felt that Sir Aylward was the better choice for King,
particularly his own vassals in Greymoor.
It was the Arch-Duke of Greymoor, Sir Aylward who had been the chief
arbitrator for the Treaty as well as the individual who had earned the trust of
all the principals involved. However, Sir Aylward had openly pledged his
support to Berthold and Merriel from the beginning; and he insisted that his
success had stemmed from his public declaration at the outset of negotiations
that he would not act on his own behalf.
No amount of persuasion could impel him to break his oath of fealty to
the new King and Queen.
Lord
Valdric Dorsette, one of Aylward’s own nobles of Greymoor, led the most
fromidable opposition. Lord Valdric
Dorsette was the elder brother of Berthold's first wife, the late Princess
Clothilde, and the uncle of their 22-year-old son Regweld. As well, Lord
Valdric was also a spurned suitor for Queen Merriel's hand. It was said that he had gone mad after
Merriel had chosen Berthold rather than he. Lord Valdric was a brilliant and
charismatic Arch-Wizard who was able to join all of the Kingdom's adversaries
into a united front. Though never proven, many believe it was Lord Valdric who
engineered King Berthold's assassination and Obliteration before his reign was
less than a year old.
Once the
crown passed solely to the Queen, Lord Valdric began an impassioned campaign,
both to court her hand in marriage again and to press for her declaration of
Sir Regweld as the next Heir. Not only
did the Queen refuse him once more, she followed her own judgment and the
advice of the loyal majority of her nobles.
She proclaimed Berthold Endarr II, her 14-year-old son by the late King,
to be the Crown Prince. Enraged beyond
reason, Lord Valdric killed the Queen and himself. Upon Resurrecting, he led
the disaffected nobles into rebellion, acting as both Mage and chief advisor to
the young and ambitious Sir Regweld, and a fifteen-year war of succession began.
IV. THE EARLY
STRUGGLE
Major
support for the anti-Royalists never reached sufficient strength to enable
their forces to wage all-out war.
However, Lord Valdric's strategies and deployment tactics were effective
in maximizing Sir Regweld's guerilla operations, thus preventing the completion
of the Kingdom's consolidation under Queen Merriel Monay.
In
addition, two other pretenders surfaced. Sir Darriel Endarr, a cousin of the
late King, declared his legitimacy by bloodright. Lady Soledra deSardon of Sardonia based her
claim upon the fact that Queen Merriel's family had wrongfully banished her
grandfather, Vincent deSardon, for High Treason some fifty years earlier when
the Monay’s became the Lieges of that land.
In May of
YR 5, Crown Prince Berthold married Dame Chandria Buttons, daughter of the Lord
Chancellor. The wedding celebration
ended with an attack on the capital by Darriel Endarr's forces, but Sir Aylward
and Lord Regis had successfully Scried the enemy's intent, and the attackers became
the victims and Sir Darriel Endarr, one of the pretenders, was killed.
The
following April, Princess Chandria gave birth to a son, Berthold Endarr III,
who was immediately declared the Heir.
Sir Darriel
Endarr and his forces retreated to the west, but the strife was far from
over. Under Lord Valdric's tutoring, sir
Regweld sought an alliance with Lady Soledra deSardon of Sardonia and agreed to
marry her, sharing the Monarchy in exchange for the joining of their
forces. The rebels laid siege to the
Capital city of Evendarr, Cwyll, throughout the summer of YR 6.
The siege
was not broken until October of the Year 9, after three days of fierce fighting
by all sides. The Royal forces were victorious but at great cost: Sir Aylward
had taken several deaths and Queen Merriel Monay did not resurrect. Sir Regweld
and Lady Soledra's forces had been nearly annihilated, and they retreated south
to the Black River. For most of the next
decade they lived as outlaws, traveling around the fringes of the Kingdom,
hunted by nobility and Bounty Hunters sanctioned of the Kingdom. During this
time, Lady Soledra deSardon gave birth to a son, Vincent Regweld
deSardon-Dorsette.
V. INTERIM
In the
aftermath of the Royal victory at Cwyll, Lord Valdric was dismissed in disgrace
as the rebels' advisor. It is said that
learning of Queen Merriel's final death completed his journey into
madness. He fled into the hills to the
west, which were called the Green Hills in those days, and Transformed himself
into a Lich. He began to raise an army
of Undead and vowed revenge on the Kingdom, now led by its twenty-year-old
King, Berthold II.
One of the
reasons that the rebels had nearly succeeded in taking the Royal city was
Valdric's success in recruiting powerful Spellcasters and Wizards to his
side. During his days of service to Sir
Aylward Huntington, Valdric Dorsette was known to be an accomplished Celestial
Arch-Wizard. It is believed that he
began training in the Arts of Earth Magic shortly after the onset of the Succession
War, and achieved Arch-Wizard rank in this
discipline as well.
Recognizing
the need for similar forces loyal to his King, Sir Aylward sought the help of
his younger brother, Lord Lawrance Huntington, who was Crown Mage to the Royal
Throne. Lord Lawrance was commissioned
to found a Royal School of Magic in Cwyll, and by YR 10 a flourishing Academy
with its great Dwarven-crafted Tower stood a short distance outside the city
walls. Lord Lawrance was even able to
attract several Wizards and Spellcasters from the Elven Kingdom of Quentari,
who perceived that helping to build and stabilize an honorable Human Realm to
their east would benefit both lands.
In YR 14,
Regweld, Soledra and a force of over two thousand made their way into the Green
Hills to renew their alliance with Valdric.
They had pillaged their way across southern Greymoor and western Endarr.
With gold stolen from a Dwarven mining community in the Arawyn Mountains they
had managed to hire nearly all of the available mercenaries in the lands south
of the Kingdom. When they arrived,
however, they discovered that Darriel had preceded them with an even larger
army, and fighting nearly broke out among the three pretenders. Valdric put a stop to it, declaring that
before they could choose among themselves they had to defeat the Royal
forces. It is said that while he still
favored his nephew Regweld, Valdric was far less interested by now in who sat
upon the Throne of Evendarr than in establishing himself as the real power
behind it.
The
Arch-Wizard had taken pains to conceal the true strength and nature of his
forces even from his allies; only a few
of his most trusted minions knew of his secret army. He intended that the bulk of his soldiery not
be used until a pitched battle with the Royal forces had been engaged. This would be accomplished by drawing
Berthold's forces onto ground of Valdric's own choosing against the combined
troops of the pretenders, who would be smaller in numbers but would have the
advantage of terrain. It was the
thousands of Undead that Valdric had created over nearly a decade's span
waiting to be loosed upon the battlefield at his command that would turn the
tide against the Evendarrians. As the
rebel leaders met to plan their strategy, Valdric radiated confidence in their
success.
VI. THE FINAL
BATTLE: EARLY STAGES
In the Green Hills
It was now
the Autumn of YR 14, and the harvest was underway. The rebels decided that their first step in
drawing Berthold's army into their territory would be to deny the Kingdom the
foodstuffs from the plains of Endarr just east of their encampment. In a series of lightning raids during October
and November, their dragoons and cavalry swooped down upon the rich farms and
pastures north of the Endyr River, securing winter provisions for themselves
and leaving the area's survivors in a desperate plight. Word was carried back to Cwyll, and King
Berthold did indeed ready an expeditionary force to drive the attackers from
the Kingdom once and for all.
But forces
greater than Kings and pretenders were at work.
The end of YR 14 marked the close of the IXth Cycle of Ages, and the
Magic had already begun to fluctuate. In
fact, the exact moment of Change occurred so closely in time to the New Year
that even today historical and astrological accounts conflict on whether the
date of demarcation should be recorded as YR 14 or YR 15. (It should be noted that the Quentari, after
considerable research, settled upon YR 15 as the appropriate year, a date which
seems to have been borne out by the end of the Xth Cycle in April of YR
591.)
Because of
the transition in the Cycles and the Magical instability that occurred before
and after it, both sides experienced losses.
As usual, spell and Formal Magic effects changed or were gone
altogether, at least until several were later rediscovered in an altered
form. The Kingdom's forces, though more
powerful than those of the rebels, sustained the most damage since they relied
solely upon living troops who now found themselves without many of their
Magical protections or weapons.
Valdric's army had fewer of these resources to begin with, but his
control over his Undead troops seemed to strengthen as newer and more menacing
types were now being created.
During this
period one of Valdric's Wizards, hoping to impede Berthold's progress and
weaken the Royal forces, had cast a Formal Magic for Summoning an Ice
Elemental. Instead, a blizzard of
horrific proportions instantly formed over the Formal Magic Circle. It swept across the Green Hills and down the
Endyr Valley as far as the capital, making any sort of travel impossible
through the entire Yuletide season.
Enraged, Valdric spent days torturing the hapless Mage before finally
Obliterating him.
However,
there was good news for the rebels during this time as well. Shortly after the blizzard had driven
everyone to their caves and tents, Darriel's twin sister, the Arch-Mage Margali
Endarr, reported to Valdric the emergence of a new Battle Magic spell. Lost in the previous Cycle of Ages, it had
been a manifestation of power previously available only as an innate ability of
certain races and monsters, or as a Formal Magic effect. It could shapechange its target for brief
periods, and was capable of being cast by Mages below the level of Wizard. She called it "Margali's Eldritch
Transformation", but later it also came to be known by its traditional
name from earlier Cycles of Ages:
"Polymorph".
Valdric,
having just cast a Scry spell which had functioned with unnatural clarity, received
a crystal clear picture of the interior of the Royal Tower of Magic at Cwyll,
in which he learned the identities of most of the King's spellcasters and the
whereabouts of their most powerful Magic items and Artifacts. With Margali's new weapon, Valdric decided
upon a daring strategy.
He selected
several of his most powerful Spellcasters who were also strong in Spirit. The Lich-Wizard had them spend days
practicing the new spell, and fashioning likenesses of the forms of those whom
Valdric had seen in his Scrying. Finally
satisfied with their competence he killed them all, raised them as Undead, and
they set out for Cwyll early in February of YR 15.
Whether it
was the residual effect of the Formal Magic flaw or simply natural processes,
the heavy snows continued. Travel was
all but impossible for the living, but Valdric and his party, though greatly
slowed in their pace, had no need for food, shelter or sleep. Ten days later they arrived at the outskirts
of the Royal Capital, and even Valdric himself stared in wonder at the grace
and beauty of the Royal Tower of Magic, the creation of Ruta Hammerstone, one
of the greatest of all Dwarven stone-shapers.
In the Royal Tower at Cwyll
Lord
Lawrance and his colleagues had not been idle during this time. As aware as his enemy of the changes in the
Magic, the Royal Archmage consulted at great length with his Quentari
allies. Though they were adventurers
only and not in any way connected to the Royal Court of King Elenaro,
nevertheless their training at the legendary Elven Institute of Learning &
Magick on Lake Helevorn brought to the Evendarrians a priceless advantage which
may have spelled the difference between victory and defeat for the fledgling
Kingdom. With their access to the great
archives of millennia housed at Helevorn, the Elven Wizards possessed a far
more extensive knowledge of the effects of Changes in the Cycles of Ages than
existed in the newly civilized Human-ruled lands.
The
Quentari quickly cautioned the Lord Mage against assuming that any Magical
secrets short of the most artfully concealed Artifacts and Circles of Power
still existed in the new Kingdom. They
instructed everyone to keep careful records of all spell and Formal Magic casting
attempts during the transition, particularly any new Magical backlashes and
flaws encountered. They encouraged
experimentation with various essences in the hope that new Formal Magic
components might be discovered. And they
urged that Lord Lawrance and his Mages continue to cast Scry and Obfuscate
spells until everyone had mastered the new forms.
Most
importantly, the Quentari advised their Evendarrian counterparts to cast two
Formal Magic circles about the Tower and its environs. The first was a Proscription against
Elementals, for these creatures were frequently attracted to those places where
great stores of Magic were focused. The
second was against Undead, for these were known to stir during any instability
in the eldritch forces - often with new and perilous abilities for which no
defense had yet been developed. Both
Formal Magic s were successfully cast late in January, and it was the casting
of the latter which was to prove critical in the events which unfolded shortly
afterwards.
What
follows is a fragment from the only surviving eyewitness account of the Battle
for the Tower, recovered in its ruined Archives after the great explosion of YR
32. It is believed to have been written
by Raighanni Auster, Chief Archivist to the Lord Mage and one of his closest
associates.
"The Night
of February 10th was the Dark-O'-the-Moon & a light Snow was falling. The Lich-Wizard & his Minions had
Gathered in a small Copse near unto the Great Tower, where they Effected upon
themselves the new Shapechanging Magick as yet Unknown to My Lord & our
Company within. By such Arts they
fashioned Likenesses of Several Members of our Assembly & he Himself took
for his Own Form the Visage of our Commander, Sir Aylward, the man to Whom
Valdric the Foul had once sworn Fealty.
By this & other Evils which he Carried out in the Years since his
Oathbreaking did Valdric Dorsette establish himself as the Wickedest & most
Evil of Mortals to walk upon this Land.
"Yet
all his Subtle Planning did not save Valdric from failing in his chief
Objective, which was to Lead his Band into the Tower & Oversee the
Slaughter which he so greatly Desired.
For although his lackeys might have been Restored among the Living,
Valdric himself was Snared by his own Machinations & could not Pass through
the Magical Protections that Forbade entry to his Kind. Great was his Wrath & Confounding &
he swore many Oaths of Vengeance, that those who had Stayed his Purpose would
be made to Suffer his Retribution at the end of their Lives. For the only Means to Destroy the great
Circle which was Proof against Undead lay Safely behind the Eldritch Force
& beyond his Grasp, inside the Great Tower of Cwyll.
"Command
was given to Valdric's second, an Earth-Wizard who Named herself 'Scorpia'
& from whom much of this Testament was later Extracted. To her had fallen the Task of seeing to the
Obliteration of Lord Lawrance Huntington, having taken his Form as a part of
her orders. Valdric's own Duty had been
the Looting of the Tower Treasury & of its Archives, but this Assignment
must be Delayed until all those who Dwelt within were Dead. The Victors would then Raise their prey as
Undead, to be taken back to the Hills & made to Fight for the Lich-Wizard
& the Pretenders to the Throne of Evendarr.
"The
1st Part of the Schema was carried out as the Enemy had planned. Entry was Gained through their Disguise &
the Gate Guards were Overcome. But their
Devisings were Thwarted soon afterwards, for Valdric had made yet a second
Error. His Scrying had failed to take
into account the Presence of our Guard Dogs - Yuletide gifts from the King -
who use Scent rather than Sight to identify their Friends. The Alarum was raised as the great Bell atop
the Tower began to Clamor & soon the Capital Watch would Attend to our
Relief. The attackers began to Flee,
pursued by such Forces as we could Muster & the air was filled with the
Crackle of Magicks & the cries of the Dying.
"Valdric's
fury knew no Bounds. In his True Form,
he paced at the Edge of the Circle & shouted out Challenge to Lord
Lawrance, who stepped forward to Answer.
Many of his Friends & Boon Companions sought to dissuade their
Master, who had taken Grievous Wounds & had Eschewed Healing in the face of
a greater Need by others. Yet our Lord
was undaunted & Spoke to those who would have him give Over to his
Arch-Enemy.
" 'Non
me prohibe!' cried the Lord Mage in the Arcane Tongue, 'Do not forbid me!' And from that Day forward His words were
Embellished upon the Battle Arms of Huntington, by Decree of the King.
"Lord
Lawrance stepped beyond the Protection of the Circle & met his Foe with
such Honor & Courage as befits his Noble line. Thrice did Valdric cry out the Dreaded words
which brought the Magic of Obliteration against his Foe. Thrice did Lord Lawrance employ his Art to
Cloak himself against Utter destruction.
Each time, the Lord Mage stepped toward his Arch-Rival & his Hands
glowed like the rising Sun as he made ready his Attack. It was then that the Viscount's Guards
arrived to relieve our Beleaguered defense.
With a Howl of outrage, the Evil Lich uttered a Strange Incantation
& seemed to Vanish.
"Not
until some Time had passed & quite by Happenstance, did one of the Tower
Journeymen repeat Valdric's words as he comforted the Last survivor among our
brave Guard Dogs & he astonished Onlookers by Shapechanging into its
Twin. It was then that we understood
that the Foul One had employed a Similar strategy to Escape the King's
Justice. But from that Day forward, the
Spell was Ours as well as Valdric's.
"We
had suffered Grievous losses, sadly placing a dozen of our Number into their
burial Chambers or upon Funeral Pyres.
These were mostly our Guards, whose Heroism will be Commemorated by a
Memorial which shall stand Forever within the Tower Court. But the greatest Tragedy was the Final Death
of our most Valued Quentari Arch-Wizard, Larissa D'Quey, she whose wise Counsel
proved the difference in the defense of the Tower & whose Friendship is now
Lost from these Halls.
"As to
the Enemy's fate, we have guessed that Half of their number will never
Resurrect & our Captive has given us much Intelligence. Soon it will be the Moment to confront the
Lich & visit his Destiny upon him & the Puppets whose lead-strings lie
in his Malicious Hands."
VII. THE FINAL
BATTLE: SKYSPAWN
Of the
dozen powerful Wizards who left the Green Hills, only six escaped from the
Tower. Of this number, two deliberately
took their own lives and Resurrected elsewhere.
Valdric relieved the rage and humiliation of his defeat by leaving a
trail of emptiness in his wake as the band murdered every living mortal they
encountered - adults and children alike - and Raised them as his Undead slaves.
Nevertheless,
the sortie had not been a complete failure.
His servants had managed to seize a number of Magic items, several
Formal Magic scrolls and a large amount of components. They would be put to use in preparation for
the Spring Campaign. He set his minions
to work, and he himself began a frenzied effort to create even more fearful
Undead. By the time he engaged the Royal
Army of Evendarr, the combined forces of Darriel, Regweld and Soledra, together
with Valdric's legions, would nearly equal the numbers fielded by the King.
At the
Royal Tower of Magic, morale was at its lowest ebb. Even as the Evendarrians were still mourning
their losses they had to bid farewell to their Elven colleagues, who insisted
upon returning their fallen companion to her Homeland and family. Refusing any escort despite the most generous
offers by Viscount Aylward and King Berthold himself, they departed alone
bearing Larissa's body on a litter.
Shortly afterward they disappeared from view, both physical and Magical.
A month
went by during which Scry spells were being constantly cast, and the
information that was revealed caused even the stoutest hearts to quail with
trepidation for what would come with the melting snows. At the beginning of March, a grim Council of
the Royal Advisors took place in the most heavily Protected chamber in the
Tower. It was only then, combining the
information gleaned Magically with that gathered by spies, that everyone
realized how great Valdric's forces had become.
Worse, the coming Battle must not only be fought to the death - of
Valdric and the pretenders, or of the Kingdom itself - but it must be fought on
the terms dictated by the Lich. Such a
horde of Undead would spell disaster if it were to fall upon the heart of the
Realm.
Grimly,
each of the leaders departed to begin preparations for the long westward
march. Lord Lawrance was feeling every
moment of his fifty years as he slowly made his way to the upper reaches of the
Tower and stood looking over the city he loved, sleeping unaware of its great
peril. Not a cloud could be seen in the
moonlit sky.
Only when
its brightness began to outshine the waxing Moon did the Archmage notice that
something was floating toward the Tower at a fair pace. Fascinated, he forgot to sound the alarum
bell until it was nearly upon him, but even as he was reaching for the
pullrope, the brightness collided with the Circle of Proscription, and somewhat
clumsily set itself upon the ground and dissipated. To Lord Lawrance's astonishment, half a dozen
figures were striding through the Circle.
One looked
up at him and waved in greeting. The
Quentari Wizards had returned.
Lord
Lawrance himself rousted out the entire Assembly to welcome their colleagues,
and an impromptu feast was held as the visitors were inundated until daybreak
with questions about their journey and the sensation of traveling astride an
Air Elemental. The Archmage declared the
day a holiday for his staff, but not for himself and his guests. After a brief rest, they assembled with the
senior Wizards to give their news.
They had
brought additional companions, including a young Elf named Entarios - the son
of Larissa D'Quey - who had come at his mother's request to finish the work she
had begun. Puzzled, the Lord asked how
he could have spoken with her, and was told of the last use during the Xth
Cycle of Ages, of the Formal Magic called "Spirit Farewell", which
was not rediscovered until a few years ago.
Lord
Lawrance apprised his guests of the peril they faced, and their confirmation of
the Kingdom's evaluation of the situation in the Green Hills gave him no
relief. Nevertheless, he told them, he
was grateful for their continued loyalty.
Perhaps together they could make a difference.
It was then
that Gildor Gelion, the Healer-Wizard, presented the Lord Mage with a bejeweled
chest bearing the seal of the Elven King himself. Lord Lawrance's friends had taken their case
to the Court at Din-Oth, and to everyone's astonishment King Elenaro had
bestowed upon the Royal Tower a rare and precious gift - a scroll containing a
powerful Formal Magic which enabled the caster to contact other Planes. A message from the King bore his greetings
along with the assessment that Valdric's army was as great a threat to Quentari
as it was to Evendarr. If the Lich should
prevail, Quentari - still recovering from the "Dagorim Gurthrauko" or
Dark Wars, and beleaguered by increasing Elemental activity - would face peril
on yet another front. Its resources were
strained to their limits, and "...only fools fail to support friends in
time of need", the Royal message concluded. The team of Wizards set to work.
The Tower
staff soon realized what the Quentari casters had noted at the outset: this Formal Magic, along with its counterpart
for Contacting Earth, was much too powerful to be allowed to be used by any but
the most adept, and then only under the most carefully controlled
supervision. Several copies were made
for security, for even a flawless casting did not guarantee that the scroll -
or the caster - would survive coming into contact with whatever Intelligence
responded from across the Planes. But
despite several accidents and one or two minor disasters, the Tower was able to
determine the course of action that needed to be taken.
Preparations
continued until the Royal forces departed from Cwyll in mid-April, just as soon
as the roads became passable.
Nevertheless, it took five days for all of the units to arrive, and the
Army to deploy itself as best it could.
There was little movement from the enemy; it seemed that Valdric could
afford to be patient. All was in
readiness on the evening of the 23rd day of April, in the fifteenth Year of the
Realm of Evendarr. The final battle
would begin at dawn on the 24th.
The
Lich-Wizard's failure to strike quickly was his final - and fatal - error.
Deep in the
darkness of the aether that surrounds Tyrra, a Celestial body was traveling
upon a journey of unknown length and destination. Had the proper question not been asked of the
Entity which had spoken through the Formal Magic of Contact, it would have
passed across the skies of Tyrra unknown and unseen, and disappeared into the
vastness that separates our world from the other occupants of the heavens. However, great Magics had changed its
destiny.
Already,
beings had been Summoned whom had altered the thing's path. It was small in size, but powerful. Most importantly, it would accomplish the
task set for it by those who guided it, without causing harm to any save its
intended targets. The Royal Wizards had
learned quickly and well; even the Quentari had been impressed at the expertise
shown by their Evendarrian counterparts, Human and non-Human alike.
The only
need now was to await the proper moment:
an alignment of Celestial bodies which would ensure success. The Army must hold the field until the third
hour after midday, the moment of the Full Moon when, balanced by its companion
Sun, the two cradled Mars in their opposition.
The Fullness of Light and Life would guide Fire and the Sword in a rain
of Celestial death upon the Enemy. But
King Berthold's forces had to hold the field during those long hours until the
Summoning could be completed.
The King
assigned his own personal Guard regiment to secure the Wizards' position as the
battle was joined. The remainder of the
Royal forces engaged the Army of the Pretenders - twelve thousand living
soldiers of Evendarr against six thousand for Valdric, as one of the bloodiest
battles in the Kingdom's history raged across the hills. Soon not a single blade of grass survived
amid the crush of warriors, spellcasters and mounts. Ballistas and catapults sang their songs of
Death. Yet by midday it almost seemed as
though the Royal troops might win the battle without the intervention of the
Royal Wizards.
Suddenly a
great cloud of darkness spread across the battlefield, as Valdric's casters prepared
the way for his final onslaught. The
stench of ten thousand rotting corpses burst into the blinded faces of King
Berthold's soldiery, and troops and mounts alike fell to the ground, sickened. A howl from the deepest pits of anguish sent
terror among friend and foe alike, but Valdric no longer cared how his own
living forces fared. His Undead hordes
would win the final victory, and the casters among them, living or not, would
Raise the fallen into his ranks as well.
He could not lose.
The only
relief from the Undead attack came from the occasional lifting of the veil of
Darkness as the caster holding the Spell was killed. Then the brightness would cause every corpse
it touched to dissipate, shrieking in agony.
But by now the order of battle had been lost, and the clamor was so
great that signal calls were useless.
The Army of Evendarr was being routed, and only the most disciplined
were holding ranks as they fell back.
Now, all that could be heard was a constant roar that seemed to be
growing louder with each moment, and many thought that the Lich had held yet
more terrible creatures in reserve.
King
Berthold and his Commanders had anticipated much of Valdric's battle plan, but
the confusion was so great that there was barely time to pull the bulk of the
Royal forces behind a series of sheltering hills. The Final Magic had been cast and there was
no force left on the world that could stop it.
The Wizards of Evendarr could only hope that the retreat had been in
time. They fled to their sheltering
trenches and waited for the final strike.
No one -
not even the most seasoned Quentari spellcaster - had anticipated the
noise. The roar became a cacophony that
became a scream so intense that horses died standing in place and there were
many whose only injury was a complete loss of hearing. The Darkness was shattered by a light so
intense that hundreds of troops who had not been deafened were blinded. To the end of their days, the recovered
soldiers could only speak of the battle with reference to the horror of their
last vision before sight failed them - the image of masses of Undead collapsing
as their bodies were incinerated by the intense light and heat.
In the
skies above the Green Hills, the falling star exploded in a fireball that was seen
as far away as Cwyll to the east and Din-Oth to the west. Molten rock poured down upon the armies of
Valdric and the Pretenders. Huge chunks
of stone buried themselves in the ground, which bubbled and burst into flame as
the land consumed itself. Nothing could
escape the shower of death. The
battlefield fell silent, transformed into a smoldering ruin where not even the
bodies of those who suffered their Final Deaths had survived. Awestruck, the Wizards of Evendarr stood
beside their Quentari allies and looked speechless upon what they had wrought
that day.
VII. AFTERMATH
In the end,
the Royal Army had taken far fewer losses than the catastrophe that ended the
battle might have indicated. For the
most part the retreat had been successful, and total losses among the living
were less than a quarter of its total troop strength. Ironically, many of Valdric's lesser Undead
were successfully Resurrected by surprised Earth casters all over the Kingdom,
as they were finally released from years of bondage to return to families and
friends who had long since lost hope for their return. It seemed that these were the first to
dissipate in the moments before the fireball struck, as their masters and
mistresses lost control over them.
No trace
was ever found of the rebel leaders, and no rumor ever manifested that they had
escaped the wrath of the Royal Arch-mage and his brave company. All traces of opposition collapsed in the
wake of the battle, and more than a century passed before civil insurrection again
posed a threat to the Royal House of Endarr.
Shortly afterward, a caravan of gifts from a grateful King wound its way
to Din-Oth, accompanied by the Quentari Wizards who had helped to secure a new
and stable Realm which would guard the eastern flanks of the ancient Elven
Kingdom. Offered titles and positions of
power in Evendarr the Quentari declined, citing the growing threat of
Elementals in their homeland as the reason they must depart, although
friendships remained.
All of the
Elven Wizards departed, that is, except one.
Entarios D'Quey stayed behind after he was recognized to a Wood Elven
Bard. They remained in service to the
Crown, and a century later joined the staff of the new Royal Academy on the
island of Janitria, where he remained until his final death in 366.
Lord
Lawrance continued in his position as Court Mage of Evendarr until YR 32 when
he, together with many other heroes of the fight for the Realm were Obliterated
in the terrible explosion that destroyed the Tower of Cwyll. No cause was ever discovered for the
accident, despite many investigations and Magical searches over the intervening
centuries.
Other
heroes were lost in the great battle as well.
Three full regiments of the King's Own - the Sovereigns personal guard -
were lost in the battle. But the
greatest tragedy was the presumed Obliteration of Dame Winfred Bartholomew,
Knight Commander of the Royal Army. Last
seen riding to the rescue of a company surrounded by some of Valdric's worst
cohorts, her body was never found.
The
monuments to the battle still stand upon the hills, and in Cwyll, where the
fallen heroes are honored to this day.
And although they have recovered their fertile meadows and gentle
slopes, the Green Hills are known - now, and for as long as the Kingdom stands
- by the great firestorm that marked them with Celestial power on that awful
day. Both the Battle and the hills are
called the "Fire Downs", and the date is forever fixed in the Annals
of Evendarr: the 24th Day of April, YR
15, the first year of the Xth Cycle of Ages.
FINIS
Copyright 1998-2003 NERO International Holding company, Inc., All Rights Reserved
NERO is the Registered Trademark of NERO
International, Inc. US PTO Trademark Registration Number 2,270,409
Use of the NERO
Name, Logo, or Game System© is strictly prohibited.
The NERO Rule Book© is Copyrighted 1989-2003 by NERO International Holding Company, Inc., All Rights Reserved.